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Items
of Interest |
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A Futuristic Online Role-Playing
Game
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Rubi-ka holds many
interesting items and weapons which can be of use to the resourceful doctor.
The items listed below hold special properties which will be of
advantage to the doctor or are items for use only by the doctoring
profession. Always
keep a watchful eye out, you never know when you'll find an indispensable addition to your
doctor's equipment.
Armor
| Omni-Med Armor | Weapons | Items
Armor |
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Naleb's
Nano-Circuit Robe NODROP
QL 50
Requires: |
Matt. Metam from 231
Time&Space from 231
Matter Crea from 231
Sensory Impr from 231
Psycho Modi from 231
Bio Metamor from 231
Level from 36
Loc: Back |
Modifies: |
Radiation AC 25
Energy AC 40
Max Nano 90
Bio Metamor 8
Sensory Impr 8
Psycho Modi 8
Matter Crea 8
Time&Space 8
Matt Metam 8 |
Description: |
This robe is
made from a strange fabric and is threaded with nano circuitry and multiple nano
interfaces. When worn, it establishes multiple, redundant communicaiton channels
between the Nano Controller Unit and the nanobot cloud. These extra communication
channels make it easier to control nanobots. Found in the Steps of Madness Dungeon. |
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Loving Hands
NODROP
QL 45
Requires: |
Intelligence from 118
Psychic from 107
Loc: Hands |
Modifies: |
First Aid 4
Treatment 4
Matt Metam 2
Bio Metamor 2
Disease AC 22
Radiation AC 22
Chemical AC 22
Cold AC 35
Fire AC 35
Imp/Proj AC 56
Melee/ma Ac 56 |
Description: |
The palm side
of this pair of gloves is covered with a self-sterilizing material, making them useful to
field medics. A series of small nano receptors line the top of the gloves, gifting
the wearer with increased control over certain forms of nano programs.
Found in the
Steps of Madness Dungeon. |
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Combat
Medic's Light Tank Armor NODROP
QL 54
Requires: |
Pistol from
251 |
Modifies: |
Cold Ac 34
Radiation Ac 100
Poison Ac 100
Chemical Ac 135
Melee Ac 135
Projectile Ac 135
Energy Ac 135
Fire Ac 34
Run Speed -14
Evade Clsc -14
Dodge Ranged -14
Duck Explosives -14
Treatment 7
Matter Meta 3
Biological Meta 3
First Aid 7 |
Description: |
This tank
armor has been specially modified for field use by Omni-Med technicians. Much of the bulk
material in the tank armor has been removed, lowering the weight of the armor but also
reducing the protection provided. However, the removal of so much material was necessary
to remove the normal penalty tank armor imposes when it comes to using nano programs. This
version not only has no penalty, but has special circuitry that enhances the wearers
Biological Metamorphose and Material Metamorphose nano skills, in addition to Treatment
and First Aid skills. Found in the Longest Road Dungeon. |
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Omni-Med
Armor |
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Omni-Med
Battle Armor NODROP NEW
QL 200 |
Description: |
Omni-Tek
has used only the best technology to produce the
Omni-Med Battle Armor. This is probably one of the most
expensive armors one can build today. During the
research, the cross-department developers has received
valuable help from the BlackHand organisation with
testing the armor. Especially the feedback from the
doctors Francesca Harrist and Olivia Nguyen has been
determining many of its characteristics. |
Requires: |
Side:
Omni
Title Level: 6
Profession: Doctor
Stamina from 550
Psychic from 550 |
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Body
Modifies: |
Chemical
AC 1150
Cold AC 925
Energy AC 1200
Fire Ac 1200
Melee AC 1200
Projectile AC 1200
Radiation AC 1200
Max Nano Energy 280
Max NCU 16
Intelligence 8
First Aid 20
Treatment 20 |
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Helmet
Modifies: |
Chemical
AC 900
Cold AC 700
Energy AC 900
Fire Ac 900
Melee AC 900
Projectile AC 900
Radiation AC 900
Max Health 200
Max Nano Energy 80
Max NCU 20
Psychic 8
First Aid 10
Treatment 10 |
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Pants
Modifies: |
Chemical
AC 900
Cold AC 625
Energy AC 800
Fire Ac 800
Melee AC 800
Projectile AC 800
Radiation AC 800
Max Health 200
Max NCU 10
Sense 10
BioMet 10
First Aid 14
Treatment 14 |
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Gloves
Modifies: |
Chemical
AC 250
Cold AC 250
Energy AC 300
Fire Ac 300
Melee AC 300
Projectile AC 300
Radiation AC 300
Max Nano Energy 80
Max NCU 8
Pharmatech 20
First Aid 10
Treatment 10 |
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Sleeve
Modifies: |
Chemical
AC 250
Cold AC 250
Energy AC 300
Fire Ac 300
Melee AC 300
Projectile AC 300
Radiation AC 300
Max Nano Energy 80
Nano C. Init 20
First Aid 14
Treatment 14 |
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Boots
Modifies: |
Chemical
AC 365
Cold AC 365
Energy AC 450
Fire Ac 450
Melee AC 450
Projectile AC 450
Radiation AC 450
Max Health 200
Max NCU 14
Agility 9
Run Speed 60
First Aid 10
Treatment 10 |
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Weapons
(note:
Weapons listed are not chosen for damage but, for stat
enhancements.) |
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Items |
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Deformed Mantidae Antennae NODROP
QL 200
(available in all ql's)
Requires: |
Biomet 600
Profession: Doctor
Loc: Right/Left Finger |
Modifies: |
Max Nano 240
Nano Init 32 |
Description: |
This
Mantis body part seem to be mutated. It is misshapen and metallic, yet flexible. Maybe it
would be of interest to a Doctor |
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Standard Medical Epaulet
QL 200
(available in all ql's)
Requires: |
Electrical Engineering
401
Profession: Doctor |
Modifies: |
Treatment 60
First Aid 60 |
Description: |
This
is a standard, electrical gadget used by field doctors and medical
practioners. It is rare
on Rubi Ka - the accessibility of Nano Technology here makes it out-of-date.
Dropped
as loot off George a leet found in Greater Tir County, East Broken Grounds (~3400x~2000) |
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Treatment
and Pharmacy Library
QL 200
(available in all ql's)
Requires: |
Treatment 850
Computer Literacy 800
Profession: Doctor |
Modifies: |
First Aid 12
Pharma Tech 12
Treatment 36 |
Description: |
The
Treatment and Pharmacy Library is a helpful aid for the educated doctor only. It does so
by giving advice and making medical knowledge temporarily available through a CTM
transmitter. This item is created using trade skills. |
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